Unity WebGL Game
For teams that need browser-based validation without an app install.
Deliverables: WebGL build, basic server, ranking, admin tools
WebGL detailsGameTech Studio
Ablecity scopes Unity WebGL, Telegram Mini Games, Telegram Mini Apps, mobile game MVPs, TON/Web3 integrations and LiveOps responsibilities with a PM-led squad.
Budget varies by genre, multiplayer mode, Web3 integration, server responsibility and launch platform.
Proof
Five Web3-linked web and mobile game projects in 2026 inform Ablecity's MVP and LiveOps scoping.
Commercial totals remain private. Scope and budget vary by genre, operation model and Web3 integration depth.
What We Build
For teams that need browser-based validation without an app install.
Deliverables: WebGL build, basic server, ranking, admin tools
WebGL detailsFor teams using Telegram communities, viral sharing and token-adjacent loops.
Deliverables: Bot, Mini App, ranking, sharing, reward structure
Telegram GameFor booking, ticketing, commerce and community flows inside Telegram.
Deliverables: Mini App, payment/form/QR/notification flow
Mini App detailsFor app-store-ready gameplay validation and release preparation.
Deliverables: Unity/Unreal MVP, QA, store preparation
Mobile detailsFor launched games that need events, balance updates, bug triage and server operations.
Deliverables: event operation, balance patches, monitoring reports
Discuss operationsPackage Range
| Package | Timeline | Starting Budget | Included | Excluded |
|---|---|---|---|---|
| Game Concept Audit | 1-2 weeks | KRW 5M-10M | Genre/BM/policy/technical risk review | Development |
| WebGL Prototype | 4-6 weeks | KRW 25M-50M | Core loop, WebGL build | Advanced realtime multiplayer |
| Telegram Mini Game | 4-8 weeks | KRW 30M-80M | Bot, Mini App, ranking, sharing | Token legal review |
| Multiplayer MVP | 8-12 weeks | KRW 60M-150M | Realtime server, room, ranking, admin | Large-scale concurrency optimization |
| Mobile Game MVP | 12-20 weeks | KRW 120M-300M | Unity/Unreal, iOS/Android, QA | Marketing / UA |
| Web3/TON Integration | +2-8 weeks | KRW 20M-100M+ | TON Connect, wallet, reward design | Legal opinion |
| LiveOps Retainer | Monthly | KRW 3M-15M/mo | Server, bugs, events, balance, reports | 24/7 NOC |
Development Flow
Discovery, concept audit, prototype, MVP build, launch preparation and LiveOps are separated so excessive features stay outside the MVP.
Policy Guardrail
TON, NFT, token reward, P2E and app-store features are reviewed against platform, country and store policies before implementation.
Prepare the project type, genre, multiplayer mode, Web3 needs, target launch date and existing assets.
Clarify whether Ablecity should handle launch only, monthly operations, event operations or server monitoring.