Ablecity

GameTech Studio

Build launch-ready WebGL, Telegram and mobile game MVPs

Ablecity scopes Unity WebGL, Telegram Mini Games, Telegram Mini Apps, mobile game MVPs, TON/Web3 integrations and LiveOps responsibilities with a PM-led squad.

Budget varies by genre, multiplayer mode, Web3 integration, server responsibility and launch platform.

Proof

Five Web3-linked web and mobile game projects in 2026 inform Ablecity's MVP and LiveOps scoping.

Commercial totals remain private. Scope and budget vary by genre, operation model and Web3 integration depth.

What We Build

Each project type starts with clear deliverables

Unity WebGL Game

For teams that need browser-based validation without an app install.

Deliverables: WebGL build, basic server, ranking, admin tools

WebGL details

Telegram Mini Game

For teams using Telegram communities, viral sharing and token-adjacent loops.

Deliverables: Bot, Mini App, ranking, sharing, reward structure

Telegram Game

Telegram Mini App

For booking, ticketing, commerce and community flows inside Telegram.

Deliverables: Mini App, payment/form/QR/notification flow

Mini App details

Mobile Game MVP

For app-store-ready gameplay validation and release preparation.

Deliverables: Unity/Unreal MVP, QA, store preparation

Mobile details

LiveOps Retainer

For launched games that need events, balance updates, bug triage and server operations.

Deliverables: event operation, balance patches, monitoring reports

Discuss operations

Package Range

Indicative KRW budget ranges align expectations before a call

PackageTimelineStarting BudgetIncludedExcluded
Game Concept Audit1-2 weeksKRW 5M-10MGenre/BM/policy/technical risk reviewDevelopment
WebGL Prototype4-6 weeksKRW 25M-50MCore loop, WebGL buildAdvanced realtime multiplayer
Telegram Mini Game4-8 weeksKRW 30M-80MBot, Mini App, ranking, sharingToken legal review
Multiplayer MVP8-12 weeksKRW 60M-150MRealtime server, room, ranking, adminLarge-scale concurrency optimization
Mobile Game MVP12-20 weeksKRW 120M-300MUnity/Unreal, iOS/Android, QAMarketing / UA
Web3/TON Integration+2-8 weeksKRW 20M-100M+TON Connect, wallet, reward designLegal opinion
LiveOps RetainerMonthlyKRW 3M-15M/moServer, bugs, events, balance, reports24/7 NOC

Development Flow

Scope is based on gameplay loops and operational responsibility

Discovery, concept audit, prototype, MVP build, launch preparation and LiveOps are separated so excessive features stay outside the MVP.

Policy Guardrail

Web3 game work starts with policy constraints

TON, NFT, token reward, P2E and app-store features are reviewed against platform, country and store policies before implementation.

Before submitting a brief

Prepare the project type, genre, multiplayer mode, Web3 needs, target launch date and existing assets.

Clarify whether Ablecity should handle launch only, monthly operations, event operations or server monitoring.