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Mobile games

Unity and Unreal mobile game development.

Plan and develop iOS and Android game clients, servers and QA. Confirm target devices and store requirements. Post-launch operations follow the responsibilities and support terms in the contract.

Genre reference videos.

Development reference · FPS & real-time multiplayer

FPS & real-time multiplayer

Review character controls and network play. Define input, position synchronization and matchmaking as development tasks.

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Development reference · RTS & strategy

RTS & strategy

Review unit controls, resource management and combat screens. Confirm game rules and data structures first.

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Development reference · Open-world RPGs

Open-world RPGs

Review exploration, gathering, crafting and progression. Define world data, inventory and other required systems.

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Development reference · GPS & AR games

GPS & AR games

Review location- and camera-based gameplay. Check device support and permissions for GPS, steps and AR features.

You can open the video in a separate window. Open original video (MP4)

These videos illustrate genres and screen layouts. Development work and deliverables are defined in the project contract.

Development responsibilities and operating terms.

Unity & Unreal

Select the engine after reviewing game rules, graphics and device performance. Evaluate controls and runtime requirements through a prototype.

Planning, development & QA

Define PM, planning, client, server and QA responsibilities. Confirm the point of contact and acceptance process before work begins.

Post-launch LiveOps

Support hotfixes, balance changes, events and server monitoring. Define support hours, priorities and the SLA in the contract.

Implement game systems and prepare for release.

Payments & receipt verification

Connect in-app payments, subscriptions and advertising to the game. Design server-side receipt verification and payment processing.

Device QA

Check memory, thermal behavior and battery usage on target devices. Include device-specific screens and controls in acceptance checks.

Location & AR integration

Review technologies such as Google Maps, Mapbox, ARCore and ARKit. Confirm data, permissions and platform support.

From planning to store review and operations.

  1. 01

    Planning & monetization

    Define game rules, levels and payment items.

  2. 02

    Engine & prototype

    Select the engine and evaluate core controls and gameplay.

  3. 03

    Screens & graphics

    Create UI, UX, graphics and visual effects.

  4. 04

    QA & store review

    Support device checks, initial store submission and responses through the review process.

  5. 05

    LiveOps

    Perform the operating work and support defined in the contract.

Store submission requires your developer accounts.

Prepare Google Play Console and App Store Connect accounts. Initial submission and review responses are supported under the mobile app development contract.

Engine choice, store review and LiveOps.

Which engine should we choose?

Review Unity for mobile MVPs and the required device coverage. Review Unreal where rendering, 3D or team requirements call for it. Choose after checking the project requirements and prototype.

Do you support store submission and review?

The mobile app development contract includes support from initial store submission through responses to review, including rejection reasons and resubmission. Final approval is determined by the store. Your Google Play Console and App Store Connect accounts are required.

Can Ablecity handle LiveOps?

A separate LiveOps retainer can cover events, hotfixes, balance changes, monitoring and urgent response. Agree responsibilities, support hours, priorities and the SLA in the contract.

Can you integrate GPS, steps and AR?

Review Google Maps, Mapbox, HealthKit and step data, and ARCore or ARKit for the project. Confirm platform API support and user permissions. Existing Google Fit integrations require review of support and transition conditions.

Is this only for full-scale games?

A prototype or MVP can evaluate retention, monetization and technical risk before expanding production. This is an evaluation scope, not a guarantee of commercial results.

Project inquiries

Tell us the target devices and release schedule.

Send the genre, server and payment features, and store release plans. We review development, acceptance testing, store responses and post-launch operating terms.

Project scope / quote request